Alpha 0 p7 Patch Notes


ALPHA 0 Patch 7:

This update addresses a number of fixes for issues and feedback brought up during P6.

Don't forget to go vote on the patreon - your feedback will make the ship handling either more arcade or more physics-based: https://www.patreon.com/posts/67098864

Known Bugs (working to address ASAP):

  • The detail overlay is not working with the gamepad quite right yet, you may have to press the "scan" or "interact" button with the mouse.
  • Some cursor/focus issues with the gamepad still
  • Parking too fast can still yeet you right off to the edge of the map, requiring a restart of the game
  • Initial screen still has some gamepad fussiness if you toggle between buttons repeatedly

Updates:

  • You can now see how much mass you're carrying, and make sure to check the information before you take a job, it will tell you if you're overloaded! Click the "i" or press i, or "Y" to get the details in the job board.
  • New UI interaction still in progress - working fine for ship configuration and job board, but the new UI concept for the scanning interface is still WIP.
  • Lots of graphical tweaks and tunings.
  • UI/HUD system is undergoing a massive change, somewhat starting to show.
  • You can now fly around the planet if you don't want to wait for a lunar orbit.
  • LOD and performance tweaks for the space stations.
  • As always feedback on the forum is appreciated, you can go here: https://forum.longplay.games/t/alpha-0-feedback-thread/224 or you can join the chat server and tell us directly! https://matrix.to/#/#longplay_games:matrix.org

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