PreAlpha 0.02


PreAlpha 0.02:

We’re now on Steam, too! Get those wishlists in so we can reach our launch goal of 1,000 wishlists. That’s our requirement to bring Smugglers to Steam.

LOTS of changes in this update!

* Handling has now been moved from using the hardcoded input.ini to a built-in system that will eventually allow remapping of the walking/flying controls independently. Still *very much* a work in progress, and in no way "done".

* The Task System is well underway, and the first bit you will get to see is the new Task Board filled with job placeholders. This will grow to be a huge part of the normal gameplay loop. Tasks involve 2 types of things players can do - Jobs, which will be procedurally generated one-shots like "take cargo from point A to point B for credits, faction, and experience" and Missions which will be far more complex and quest-like. That will include things like bounties and game-altering events like saving a space station from pirates or helping to clear asteroids from a zone.

* Our first character is now "in the game", though in no way a proper NPC yet. Meet "Bad Luck" Bart, an AI bartender with terrible luck. Bart will have a lot of work for you soon! Bart's voice will soon be provided by renowned indie game streamer and CPR champ HourADayGamer!

* The groundwork for the first planet-side mission is in place, but it's still hundreds of hours short of being ready. Look for it in the coming weeks.

* Some small improvements and a few new assets have been added since last time.

Stay tuned, lots more happening!

Files

smugglers-of-cygnus-win64.zip 2.5 GB
Version 0.0.0.0-PreAlpha0.02 Jan 25, 2022

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