Alpha 0 p6 Patch Notes


ALPHA 0 Patch 6:

UI work, gamepad work, game loop work.

* Mouse/Cursor over to interact with objects - not required for deliveries.

* You now get paid for jobs!

* You can now see how much mass you're carrying, and make sure to check the information before you take a job, it will tell you if you're overloaded! Click the "i" or press i, or "Y" to get the details in the job board.

* Windows Direct X 10 option removed from the Itch startup selector, it performed very poorly for people with DX11. You can still launch the game with -dx10 to use that mode.

* DX12 raytracing mode added to Itch startup selector. This mode will only ship with the deluxe edition, but feel free to check it out for now! It will be *very* slow if you don't have an RTX card.

* Everyone seems happy with the size/performance of the "Standard Edition" so far, but please let me know if you have feedback.

* New UI interaction still in progress - working fine for ship configuration and job board, but the new UI concept for the scanning interface is still WIP.

* The keymapper is still fussy, and has been disabled for the moment. It will return!

* Lots of graphical tweaks and tunings.

* UI/HUD system is undergoing a massive change, somewhat starting to show.

* As always feedback on the forum is appreciated, you can go here: https://forum.longplay.games/t/alpha-0-feedback-thread/224 or you can join the chat server and tell us directly! https://matrix.to/#/#longplay_games:matrix.org

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