Alpha 0 p1 Patch notes


Smugglers of Cygnus Patch Notes

ALPHA 0 Patch 1:

First patch is here for the Alpha. The laser-like focus this time was on improving gamepad support.

I'll be honest, the results are still mixed. A UI redesign is coming, as things that looked solid when I designed them worked much better with mouse and keyboard than gamepad. We can do better.

Lots of changes for "quality of life" stuff as we improve:

* ZQSD keyboard layout has been added (for Euro keyboards) and the [ and ] keys for engine power have been moved to 1 and 2. I think I got it about right, let me know in the feedback channel if not! https://matrix.to/#/#longplay_games:matrix.org

* Some very minor improvements to the job board

* Key remapping is still read only, that's on the to-do list to improve. It's causing some chaos at the moment.

* Gamepad selection in menus now works - up/down and left/right, lb/rb, lt/rt all that. The left special key is also remappable, defaults to changing view.

This is the *last* build at 4k size. After this, the demo will be switching to standard 2k textures to mirror the standard edition copy. This should result in a substantial size reduction with only minor texture quality reduction. The Deluxe Edition will have 4k and RTX, but standard will not, so we wanted to make sure the demo accurately displayed what people would get in the standard edition.

There will be a bit of a lag before P2, because I have some fairly substantial UI re-dos to do to make sure I'm happy with the Steam Deck and Gamepad support.

Get Smugglers of Cygnus - Early Access

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.